At the company we finally decided to (also) adopt PureScript with Halogen. So current stack is: F# (back-end), Elm, PureScript (front-end). Legacy stack: C#, JavaScript, TypeScript.
#fsharp#purescript#elmlang
Been building a custom experience engine in PureScript.
Browser-based, multiplayer, desktop + VR. WebGL2 so it runs on Quest 3. FPV racer training sim running on it. Open to spatial / simulation / WebXR projects. #WebXR#PureScript#VR#WebGL
Our PureScript transaction builder turns a list of steps (spend, pay, mint, vote) into a transaction. v4 can spend datum-less V3 outputs (CIP-69). #PureScript
#Haskell / #purescript folks -- is hoogle & friends appreciably better than a hypothetical full-text search of the docs of all community libraries? How often does "searching for a function by its type" pan out?
it sounds great for the standard library, but maybe not beyond that?
.@wahlcolin was able to spot and find a fix which cuts #PureScript build times nearly in half. Took about 10 minutes of looking at GHC prof output with Profiteur by @jaspervdj. An essential tool in your Haskell arsenal!