Posty z #MultiThreaded

#MultiThreaded

Publiczne posty w X, które używają #MultiThreaded.

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  1. Visual Studio Debugger@VS_Debugger
    Debug your #multithreaded app like a pro w/ the Parallel Stacks window! Join @poppastring & Ram for a thread-tracking demo & learn how to ♦Visually track threads ♦Find root cause of the deadlock ♦View external code/methods integration & much more.
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  2. Robert Osfield@RobertOsfield
    Now that the #VulkanSceneGraph has support for streaming data in over the internet I decided to create the classic "Hello World" to illustrate how easy it is to build a #Vulkan application that has #multithreaded database paging, just 88 lines of code!
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    135
  3. Visual Studio Debugger@VS_Debugger
    "Check out Part 2 of our Debugging your #multithreaded app like a pro series! Learn how to ♦Visually track tasks ♦Async/await model of programming ♦How to use the call stack with the Tasks view & much more.
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  4. TheRedPixel✓@theredpix
    #Unreal 5.6 #Multithreaded Update: Parallel rendering for platforms implementing render passes #DX12 #Vulkan #gamedev #cpp -RHIGetParallelCommandContext/RHIFinalizeParallelContext has a default implementation for platforms not needing to implement renderpasses, by default these call Begin/EndRenderPass
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  5. Guillaume Plique@Yomguithereal
    Releasing a complete overhaul of quenouille, @medialab_ScPo #python library for #multithreaded execution of tasks pulled from lazy iterators, all whille respecting group parallelism constraints and throttling!
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  6. Robert Freimuth@RobertFreimuth
    Good to be back facing the same challenges I encounter at every @AMIAinformatics meeting. Looking at the #AMIA2021 schedule & wonder how I'm going to clone myself by tomorrow so I can attend 3 concurrent sessions (1 of which I am presenting in). Uploaded handouts++ #Multithreaded
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