Beiträge mit #wavefunctioncollapse

#wavefunctioncollapse

Öffentliche Beiträge auf X, die #wavefunctioncollapse verwenden.

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  1. BorisTheBrave@boris_brave
    I've never actually explained about DeBroglie/Tessera's path constraint, despite it being the most useful feature I've written. Basically, it's an enhancement for #wavefunctioncollapse procedural generation that can for the generation to be globally connected.🧵
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  2. Élie Michel 🍪@exppad
    The #WaveFunctionCollapse algorithm has been introduced by @ExUtumno as a texture synthesis method and nicely used by @OskSta for procedural generation of 3D buildings. Wait, what, how do those relate? Sounds like totaly different applications! ⬇️ Answers in the thread! 1/18
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  3. BorisTheBrave@boris_brave
    I've made a "parity" constraint for #wavefunctioncollapse that improves its ability to resolve branchless paths. It basically works by finding enclosed regions, and counting if there are an even or odd number of exits. Coming to Tessera next version.
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    0217
  4. Zanzlanz@Zanzlanz
    Yesterday, I was influenced to reapproach my texture generation thing from last year. I made it more like cellular automata, where each pixel tries to figure out what it should be based on its surroundings and the reference input image. Neat! (Inspired by #wavefunctioncollapse)
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  5. BorisTheBrave@boris_brave
    I've been experimenting with adding simple backjumping to DeBroglie, my #wavefunctioncollapse library. Backjumping reverts multiple steps at once, which means the solver is less frequently stuck in tricky or unsolvable states. It should enable larger, harder generations to run.
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    1126327
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