Postări cu #wavefunctioncollapse

#wavefunctioncollapse

Postări publice de pe X care folosesc #wavefunctioncollapse.

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  1. BorisTheBrave@boris_brave
    I've been experimenting with adding simple backjumping to DeBroglie, my #wavefunctioncollapse library. Backjumping reverts multiple steps at once, which means the solver is less frequently stuck in tricky or unsolvable states. It should enable larger, harder generations to run.
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  2. Sylvain Lefebvre@sylefeb
    #WaveFunctionCollapse texture synthesis on #fpga. Algorithm is hard-coded into hardware with Silice, and is specialized to the tile set. Goal is to search for solutions extremely quickly by exploiting the #fpga architecture. Yes, this is hardware #procgen! (1/n)
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    662231
  3. BorisTheBrave@boris_brave
    Ok, I think I've finally figured out @OskSta's "editable" wave function collapse ( Here's a very bare bones prototype which doesn't really show off how powerful it is. But you can see how it sometimes changes multiple tiles at once. #wavefunctioncollapse
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    Oskar Stålberg @OskSta
    Added some flags. Gotta make it homely and welcoming.
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  4. Nayef Al-Rodhan✓@SustainHistory
    The #WaveFunctionCollapse, Searching for #Reality in the #QuantumWorld: A century ago, #Heisenberg showed that when looking at the very small, particles could be in two places at once. That is, until the mysterious 'wavefunction collapse' occurs: the particle 'chooses' one location when measured. But there is no agreement on what 'collapse' means
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  5. Marian@marian42_
    I added more detail to some of the building blocks of my procedural city generator. #procgen #gamedev
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  6. Marian@marian42_
    @marian42_
    There is a new mode where you fly while the city generates below you:
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  7. Marian@marian42_
    @marian42_
    Plus, the #wavefunctioncollapse algorithm now uses backtracking to correct errors. No more white cubes in the world! You can get the latest version on @itchio:
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  8. Élie Michel 🍪@exppad
    @exppad
    📚 Some other references 📚 Oskar's talk at IndiCade Europe 2019 for technical insights @OskSta's tweets for inspiration More about hexagons: Can't wait to play with #WaveFunctionCollapse now! 🤩 10/10
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  9. Élie Michel 🍪@exppad
    The #WaveFunctionCollapse algorithm has been introduced by @ExUtumno as a texture synthesis method and nicely used by @OskSta for procedural generation of 3D buildings. Wait, what, how do those relate? Sounds like totaly different applications! ⬇️ Answers in the thread! 1/18
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  10. Thomas Thomassen@thomasthomassen
    Question about #wavefunctioncollapse; if you generate a new world based on an existing world. How do you sample the weights for each tile? If I have a simple 2d world with roads and use the frequency of each tile as weights I get too much road. @boris_brave or @OskSta ?
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  11. Elon Musk✓@elonmusk
    Progress
    X Freeze @XFreeze
    xAI's Grok Imagine just took #1 on the Video Arena leaderboard (DesignArena by Arcada Labs) → Elo: 1336 - 33 points clear of #2 → Win rate: 69.7% - highest on the entire board → Battles: 15,590 - statistically rock solid Beats Veo 3 Fast, Veo 3.1 Fast, and Veo 3.1 - all at once And it does it in 21.3 seconds, while Google's models take over 40 seconds xAI went from nowhere to #1 in AI video. The pace of Grok Imagine improvement is unmatched
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  12. X Freeze✓@XFreeze
    xAI's Grok Imagine just took #1 on the Video Arena leaderboard (DesignArena by Arcada Labs) → Elo: 1336 - 33 points clear of #2 → Win rate: 69.7% - highest on the entire board → Battles: 15,590 - statistically rock solid Beats Veo 3 Fast, Veo 3.1 Fast, and Veo 3.1 - all at once And it does it in 21.3 seconds, while Google's models take over 40 seconds xAI went from nowhere to #1 in AI video. The pace of Grok Imagine improvement is unmatched
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  13. BorisTheBrave@boris_brave
    I've never actually explained about DeBroglie/Tessera's path constraint, despite it being the most useful feature I've written. Basically, it's an enhancement for #wavefunctioncollapse procedural generation that can for the generation to be globally connected.🧵
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  14. Arcaniax✓@Arcaniax
    Anyone interested in some procedural texture generation inside of Minecraft? #WaveFunctionCollapse Available for download on More info:
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    416109
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