Posty z #GraphicsProgramming

#GraphicsProgramming

Publiczne posty w X, które używają #GraphicsProgramming.

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  1. Vulkan@VulkanAPI
    In addition to the API support controlling rasterization, this extension also adds Vulkan support for the SPIR-V™ SPV_KHR_fragment_shading_rate extension. @thekhronosgroup #graphicsprogramming #SPIRV
    0624
  2. Render Hub@render_hub
    CppCon 2018: Valentin Galea “Rapid Prototyping of Graphics Shaders in Modern C++” #graphicsprogramming
    0525
  3. Martin-K. Lefrançois@doragonhanta
    Vulkan Ray Tracing Tutorial V2.0 Released Complete rewrite with Vulkan 1.4 support, VMA, Slang. Step-by-step tutorial from raster to ray tracing. 15+ specialized tutorials. Get started: #Vulkan #RayTracing #GraphicsProgramming
    0241144.7K
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