Posty z #GraphicsProgramming
#GraphicsProgramming
Publiczne posty w X, które używają #GraphicsProgramming.
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Frank Force 🌻@KilledByAPixelSurprise, my raymarching engine now is webgl powered! Here I am flying around a generated test scene with 100 objects, soft shadows, ambient occlusion, reflections, etc! Still a few loose ends but very excited to play around with this tech.😄 #generativeart #graphicsprogramming7586
Nikos Papadopoulos@4rknovaA practical guide that follows the evolution of rendering techniques: from classic rasterization and voxels to ray tracing, path tracing, signed distance fields, and modern Gaussian splatting: #gamedev #GraphicsProgramming #Rendering #ComputerGraphics0331636.3K
Amro Ibrahim@AngryCPPCoderBig thanks to @pikuma for the awesome software rendering video book! 🙏 Just finished going through it a second time and learned even more. This resource is pure gold for anyone wanting to dive deep into graphics programming. #softwareRendering #graphicsProgramming #gamedev23222K
Render Hub@render_hub"Scriptable Rendering Pipeline: Custom Shaders" #graphicsprogramming #unity3d0843
Trisha @TrishaMayDevMarcus Fenix model from Gears of War 💖 Just testing my character animation and I’m so happy it worked perfectly from — Mixamo → Blender → GLTF -> Znb with zero fuss ✨ #GraphicsProgramming #Vulkan #GameDev #HobbyEngine #DotNet #CSharp33491.4K
Just fixed a nasty bug in my visibility mask calculation. Now my SSGI based on #RadianceCascades looks really nice and stable! GI pass takes ~3.5ms when targeting 4k on RTX4080 rn. Scene is lit only with direct sunlight + GI from SSRC, no ambient. #IndieDev #graphicsprogramming499715K
Sébastien Lagarde@SebLagardeThe call for author for GPU Zn 5 is open! Submit your proposal for GPU Zen 5, the next volume in the acclaimed GPU ZEN series 📅 Deadline: July 5, 2026 📩Submit to: gpuzen@theforge.dev 🔗 #GraphicsProgramming #Rendering #GameDev #Authors #GPU07276.6K
Frank Force 🌻@KilledByAPixelcontinued progress on my raymarching engine with many improvements and testing a new lighting tech. #generativeart #shadertoy #graphicsprogramming2636
Trisha @TrishaMayDevAnyway, just a quick update~after months of trying, I finally got this running on a Mali-GPU Tablet. 💃 Dealing with Vulkan API on MaliGpu has been challenging, at least on my end.😐 #GraphicsProgramming #GameDev #Vulkam #MaliTablet #CSharp #DotNet32431.1K
Martin-K. Lefrançois@doragonhantaVulkan Ray Tracing Tutorial V2.0 Released Complete rewrite with Vulkan 1.4 support, VMA, Slang. Step-by-step tutorial from raster to ray tracing. 15+ specialized tutorials. Get started: #Vulkan #RayTracing #GraphicsProgramming0241144.7K
Trisha @TrishaMayDevWIP Integrated ORM map feature💃but still need to choose which texture channel is used by the artist 🎨for each map. It would need a controls for adjusting the intensity or influence of each channel color.🧮 #GraphicsProgramming #Vulkan #GameDev #PureCSharp #DotNet3134678
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