Posts con #vulkanAPI

#vulkanAPI

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  1. Andrew Meggs 🧙‍♂️🤘🎮@meggsOmatic
    As it turned out, the answer was exactly 666 lines (really!), excluding winit and ash crates. Worked only from C docs to make myself figure out the Rust equivalents. Vulkan was simple (to me) but verbose; Rust unsafe is still a learning curve. #FirstTriangle #rustlang #vulkanapi
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    Andrew Meggs 🧙‍♂️🤘🎮 @meggsOmatic
    Attempting to further learn #rustlang by learning #vulkan. "It's one triangle, Andrew. How many lines in a completely unfamiliar language can it take?"
    103
  2. TooMuchVoltage Software✓@TooMuchVoltage
    Serious PSA: If you're doing multi-threaded asset streaming with #VulkanAPI and libKTX place your queue guard around texture uploads as well. It's one of the few places in the entire library that actually submits to queue. Otherwise, face texture corruption and random crashes.
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  3. Andrew Meggs 🧙‍♂️🤘🎮@meggsOmatic
    A bit more learning #rustlang by learning #vulkanapi. Multiple windows, code structured so all Vulkan object lifetimes tied to Rust lifetimes. Deallocation and cleanup happens solely & automatically from Rust drop() implementations, with 100% clean validation layers.
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    304
  4. Vulkan@VulkanAPI
    Join us next week for the webinar, How to Use Synchronisation Validation Across Multiple Queues and Command Buffers on Thursday, October 13th at 9am PDT. @LunarGInc #vulkansdk #vulkanapi
    0412
  5. Vulkan@VulkanAPI
    The Vulkan Roadmap will be used to decide where and how Vulkan will spend their development efforts over the coming years. Learn more about it and the new Vulkan 1.3 Specification: #API #VulkanAPI
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    1526
  6. Vulkan@VulkanAPI
    Discover how to increase #machinelearning performance using the latest developments in the Vulkan API at next Thursday's webinar "Accelerating ML with Vulkan". Find out more, register, or join the new Khronos ML Forum at: #ML #VulkanAPI
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    0717
  7. Vulkan@VulkanAPI
    New Vulkan sample! This sample is a transcoded version of the API sample, Terrain Tessellation, that illustrated the usage of the C+++ bindings of Vulkan provided by vulkan.hpp. #VulkanAPI #CPP #programming #Developers
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  8. Vulkan@VulkanAPI
    Join us this Thursday at 9am PDT to discover how the latest developments in Vulkan can improve ML performance. #MachineLearning #vulkanapi
    0613
  9. Vulkan@VulkanAPI
    Tomorrow at #GTC23, be sure to catch the session, Vulkan ray-tracing development using NVIDIA Nsight Graphics. More info: @NVIDIAHPCDev #VulkanAPI
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  10. Vulkan@VulkanAPI
    Video and slides from last week's webinar, "Reducing Draw Time Hitching with the Vulkan Graphics Pipeline Library Extension," are now available: #vulkanapi #developers #programmers
    048
  11. Andrea Catania@_AndreaCatania
    Some advancing of my HelloVulkan, from a single 2D triangle to a mesh with own transformation, That can be changed dynamically. Next step is implement the ambient light and directional light! #VulkanAPI
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    0314
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