Posts avec #ScriptableObject
#ScriptableObject
Les posts publics sur X qui utilisent #ScriptableObject.
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とど(todoroki)@Explorers_todoScriptableObjectが好きすぎたのでブログに書きました。 既にたくさんの人がScriptableObjectについて分かりやすくまとめてるけど勉強として。 #Unity #ScriptableObject 【Unity】ScriptableObjectってなんなん? って時に読む記事【解説】005
FarwalDev 🧉@farwaldevChe y si van a ver mi último vídeo :3 Mañana vídeo nuevo 😊❤️ #InventorySystem #ScriptableObject #indiedev #indiegame #indiegamedeveloper #madewithunity #unity3d021
CiudadanoPucelano@Games_TeachingScripts para volcar una hoja de cálculo a valores separados por tabulación, #tsv e importarlo y convertirlo en #scriptableobject #unity #madewithunity #indiegame #devsfromspain #Valladolid #Videojuegos026
CiudadanoPucelano@Games_TeachingCon los objetos es muy útil heredar de #scriptableobject ya que podremos crear assets de tipo Objeto, las clases derivadas de Objeto como Arma, Llave etc heredan a su vez Objeto siendo también ScriptableObjet La información de cada objeto se guarda en un asset #unity3d #game115
Game Developer Tips@GameDevelopTipsI've been using ScriptableObjects in all of my games and I can't believe how powerful and versatile they are. Here an introduction to ScriptableObject with a lot of good reasons to use them (and improve your code) #scriptableobject #madewithunity #gamedev013
DustyJinx@dev_jinxFinally(!), a working Inventory.... And no, it didn't took me ~three days and a complete restructuring of the way I previously wanted it to be like... 😅 But it was fun, I learned ScriptableObjects and it's working now XD #Unity #ScriptableObject #PleaseLetMeFinishThisSoon ...102
Paul Indrome@IndromeIt's a #ScriptableObject Bonanza! Can't believe this works as well as it does. Random enemy generator. @unity3d #gamedev #GameProgramming013
Dot Caricola@AmcaricolaSo... Hoy estuve haciendo muchas cosas en #unity cambien gran parte del código de las habilidades (Skills) de las unidades para que fueran #scriptableObject es interesante la manera en como funcionan estos objetos, pronto subire parte del código :)10213
【ブログを更新しました】 お題「おくる」unity1week に参加しました!開発編 #unity1week #unityroom #ScriptableObject #UniRx #UniTask #DoTween016941
Paul Masri-Stone@paulmasri@roboryantron@roboryantron What's your recommendation for using a GameEventListener (ScriptableObject) to SetActive(true)? A game object to SetActive(false) on itself, but you need something external to switch it on = loss of decoupling? #unity3d #ScriptableObject #unitytips102
LittleHizi@LittleHiziFor anybody who's struggling with custom inspectors for #scriptableobject .. #unity5 #gamedev #suffering #ohgodwhy011
CiudadanoPucelano@Games_TeachingHeredar de #scriptableobject nos permite crear una lógica sencilla, al poder construir assets como contenedores de información, cada objeto es un asset diferente con sus información guardada, el proceso de construcción de objetos es menos abstracto #unity3d #csharp #videojuego014
MrMiepo@MrMiepoAfter the stream yesterday I decide to build me a little component to override the pathlist and fill it directly with a new #scriptableobject "vector3variable" for the positions. Easy and flexible to use, wherever I need to use pathes. #unity #csharp #inspector #editor011
#ScriptableObject in @unity3d save a lot of time and effort, just build template and make unlimited instance of it. #gamedev #gamedesign #unitytips #getThatSheep013
Space Scavenger 2 - DEMO is OUT!@SpaceScavengerDiscovered ScriptableObjects in Unity recently. They're my new favorite thing! So easy to make simple variations of prefabs with them! #unitytips #scriptableobject #unity3d #gamedev0310
Leo Mezavilla@LeoMezavilla'Carriage Return' \r doesn't show when editing a ScriptableObject, only when used by the TextMeshPro. #unity3d #ScriptableObject #gamedev002- Afficher plus de posts







