1dontknows✓

@1dontknows

digital surrealism

2.5K Following34.7K Followers42.9K Posts
  1. 1dontknows✓@1dontknows
    Dance of Death - a dynamic artwork story, process & auction details below ↓
    Download
    5612161821.7K
  2. 1dontknows✓@1dontknows
    1dontknows
    RT @1dontknows: 𝗌𝗈𝗆𝖾 𝗈𝖿 𝗆𝗒 𝖺𝗋𝗍 𝖿𝗈𝗋 𝗒𝗈𝗎𝗋 𝗍𝗂𝗆𝖾𝗅𝗂𝗇𝖾. 𝖾𝗇𝗃𝗈𝗒!
    Download
    05405.4K
  3. 1dontknows✓@1dontknows
    Don't miss this beauty by the talented @DolcePaganne 🖤 🍿
    Dolce Paganne🍎 @DolcePaganne
    TIME KILLER is now live! 🩸 -Limited Edition- “Life is a Popcorn” — 🔗👇
    63281.1K
  4. Dolce Paganne🍎✓@DolcePaganne
    TIME KILLER is now live! 🩸 -Limited Edition- “Life is a Popcorn” — 🔗👇
    Download
    28702057.9K
  5. 1dontknows✓@1dontknows
    1dontknows
    RT @1dontknows: gm, the clubs suit is complete ♣️
    Download
    1dontknows @1dontknows
    gm, the hearts suit is complete ♥️
    02302.8K
  6. 1dontknows✓@1dontknows
    gm, the hearts suit is complete ♥️
    Download
    37271769.7K
  7. 1dontknows✓@1dontknows
    gm, I've been quietly working on this for a while more soon 👀
    Download
    808452528K
  8. 1dontknows✓@1dontknows
    Posts @1dontknows
    1dontknows @1dontknows
    gm with 4 more cards from the clubs suit ♣️
    102176
  9. 1dontknows✓@1dontknows
    gm with 4 more cards from the clubs suit ♣️
    Download
    30181333K
  10. 1dontknows✓@1dontknows
    Posts @1dontknows
    1dontknows @1dontknows
    gm, the clubs suit is complete ♣️
    00098
  11. 1dontknows✓@1dontknows
    1dontknows
    RT @lykaiiiii: 𝘪 𝘤𝘰𝘶𝘭𝘥 𝘮𝘪𝘴𝘴 𝘸𝘩𝘢𝘵 𝘪 𝘥𝘰𝘯’𝘵 𝘭𝘰𝘷𝘦 𝘺𝘦𝘵, now on sr ╋━
    Download
    0290104
  12. 1dontknows✓@1dontknows
    1dontknows
    RT @DolcePaganne: First of all, thank you all, my friends!🖤 Tbh I didn’t expect the story behind TIME KILLER to receive so much support from this community. The work was originally designed as an edition-based piece, with the physical original, fine art prints, and digital editions intended to exist separately. But when the original was sold offchain, I became hesitant about bringing it onchain and thought it might remain solely in its physical form. After I shared the story, @WAPSHOP_ETH was the first to encourage me to reconsider, followed by an unexpected wave of support from collectors and fellow artists. That response gave me the confidence to bring the work onchain. Around the same time, @SuburbsGallery offered to present the edition, a gallery whose support and approach I already knew and trusted. Instead of creating an exact digital reproduction of the physical painting, I chose the red variation. It distinguishes the limited digital edition from the unique physical original, while reflecting the urgency, anger, and reclaimed time through which Memento Munch became TIME KILLER. TIME KILLER Limited digital edition of 33 0.04 ETH October 26, presented with @SuburbsGallery 🩸
    Dolce Paganne🍎 @DolcePaganne
    This is the story of how Memento Munch became ‘Time Killer’🩸 Since community suggests to be transparent, here is the full transparency about an event that broked my trust on web3 platforms and organisations. Felt completely being played with my labour. Memento Munch was the original title I had conceived for this artwork. The title Time Killer came later, after the experience surrounding the release it had been created for. Last spring, I publicly included a September release with Iconic in my professional schedule. We held two face-to-face planning meetings with Rob, I developed and presented three different concepts, and one sketch was selected and approved. This was not an informal proposal. A release date had been discussed and publicly announced. The project was planned to include prints and digital editions, while the physical original would be offered separately. Based on that plan, I moved the Iconic release to the front of an already extremely full production calendar and + I announced this calendar publicly (if you remember). I postponed, declined, or reorganized other exhibition opportunities and professional commitments in order to deliver the work on time. The physical execution of Time Killer alone took approximately two weeks and 70 hours. Those 70 hours do not include the time spent developing the concept, producing three proposals, refining the selected sketch, or attending the planning meetings. Only after the approved artwork had been completed was I informed that the release could no longer proceed as scheduled and might not be rescheduled before 2027. I was told that a “Major Release” had been added to the programming and had created a domino effect across several previously scheduled projects. It was later explained to me that “major” referred to the resources required by that release and was not intended to suggest that my work was less important. I accept that clarification. But it did not change the practical outcome: my completed release was displaced, no alternative date was provided, and the entire cost of the change was left with the artist. I fully understand that schedules sometimes change. The issue was not simply the postponement. The issue was being informed only after I had completed an approved work and reorganized months of professional and personal commitments around the agreed date. Emails with no replies. I subsequently asked Rob/ Iconic for a firm 2027 release date, confirmed by all relevant decision-makers. I explained that without such confirmation within two weeks, I could not continue holding the completed work indefinitely. I received no response. So I chosed to release the work independently as Time Killer. The physical original ‘sold’ on the day it was revealed to a long-time collector, after receiving several acquisition inquiries. I am deeply grateful that it found its home immediately. I am now planning to produce the prints independently and am also considering a digital variation and edition. This is not only the story of a delayed release. It is a story about how easily an artist’s time can become the invisible cost of a platform’s internal decisions. When a platform changes its programming after an artwork has been completed, those 70 hours do not return to the artist. The postponed exhibitions, declined opportunities, and rearranged life do not simply restore themselves. That is why the work became Time Killer. Not because creating it was a waste of time, the work itself was worth every hour but because the system surrounding it treated an artist’s time as if it were endlessly replaceable. I am sharing this because transparency should also include how artists are treated behind. From now on, I will only create platform-specific work when the date, responsible decision-makers, and postponement or cancellation terms are clearly confirmed in writing before production begins. An artist’s time is part of the work. It should never be treated as disposable.
    017094
  13. Dolce Paganne🍎✓@DolcePaganne
    This is the story of how Memento Munch became ‘Time Killer’🩸 Since community suggests to be transparent, here is the full transparency about an event that broked my trust on web3 platforms and organisations. Felt completely being played with my labour. Memento Munch was the original title I had conceived for this artwork. The title Time Killer came later, after the experience surrounding the release it had been created for. Last spring, I publicly included a September release with Iconic in my professional schedule. We held two face-to-face planning meetings with Rob, I developed and presented three different concepts, and one sketch was selected and approved. This was not an informal proposal. A release date had been discussed and publicly announced. The project was planned to include prints and digital editions, while the physical original would be offered separately. Based on that plan, I moved the Iconic release to the front of an already extremely full production calendar and + I announced this calendar publicly (if you remember). I postponed, declined, or reorganized other exhibition opportunities and professional commitments in order to deliver the work on time. The physical execution of Time Killer alone took approximately two weeks and 70 hours. Those 70 hours do not include the time spent developing the concept, producing three proposals, refining the selected sketch, or attending the planning meetings. Only after the approved artwork had been completed was I informed that the release could no longer proceed as scheduled and might not be rescheduled before 2027. I was told that a “Major Release” had been added to the programming and had created a domino effect across several previously scheduled projects. It was later explained to me that “major” referred to the resources required by that release and was not intended to suggest that my work was less important. I accept that clarification. But it did not change the practical outcome: my completed release was displaced, no alternative date was provided, and the entire cost of the change was left with the artist. I fully understand that schedules sometimes change. The issue was not simply the postponement. The issue was being informed only after I had completed an approved work and reorganized months of professional and personal commitments around the agreed date. Emails with no replies. I subsequently asked Rob/ Iconic for a firm 2027 release date, confirmed by all relevant decision-makers. I explained that without such confirmation within two weeks, I could not continue holding the completed work indefinitely. I received no response. So I chosed to release the work independently as Time Killer. The physical original ‘sold’ on the day it was revealed to a long-time collector, after receiving several acquisition inquiries. I am deeply grateful that it found its home immediately. I am now planning to produce the prints independently and am also considering a digital variation and edition. This is not only the story of a delayed release. It is a story about how easily an artist’s time can become the invisible cost of a platform’s internal decisions. When a platform changes its programming after an artwork has been completed, those 70 hours do not return to the artist. The postponed exhibitions, declined opportunities, and rearranged life do not simply restore themselves. That is why the work became Time Killer. Not because creating it was a waste of time, the work itself was worth every hour but because the system surrounding it treated an artist’s time as if it were endlessly replaceable. I am sharing this because transparency should also include how artists are treated behind. From now on, I will only create platform-specific work when the date, responsible decision-makers, and postponement or cancellation terms are clearly confirmed in writing before production begins. An artist’s time is part of the work. It should never be treated as disposable.
    Download
    659846416.3K
  14. 1dontknows✓@1dontknows
    Posts @1dontknows
    1dontknows @1dontknows
    Dance of Death - a dynamic artwork story, process & auction details below ↓
    006415
  15. 1dontknows✓@1dontknows
    𝗍𝗁𝖺𝗇𝗄 𝗒𝗈𝗎 𝖿𝗈𝗋 𝗍𝗁𝖾 𝗅𝗈𝗏𝖾 𝗈𝗇 𝗍𝗁𝗂𝗌 𝗉𝗂𝖾𝖼𝖾. 𝗌𝗍𝗂𝗅𝗅 𝗅𝗈𝗈𝗄𝗂𝗇𝗀 𝖿𝗈𝗋 𝖺 𝗀𝗈𝗈𝖽 𝗁𝗈𝗆𝖾.
    1dontknows @1dontknows
    dance of death
    115551.3K
  16. Show more posts