Beiträge mit #UnityTips

#UnityTips

Öffentliche Beiträge auf X, die #UnityTips verwenden.

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  1. KevKev@Der_Kevin
    #unitytips - did you know that you can add animation callbacks when an animation started and ended without adding events to every single animation? just add this code to your animator controller animation:
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  2. Michael@Juicefoozle
    Using a particle system to analyze your jump arc is my tip for #unitytips today. It also looks really nice 😉
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  3. adamgryu@adamgryu
    I've been asked about how some of the effects in A Short Hike were achieved, and I thought I'd share some resources in this thread! It is #unitytips day after all :)
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  4. Binary Impact@BinaryImpactG
    #UnityTips Using URP? Unity 6.6 adds the URP Settings Analyzer to the Project Auditor. It can spot misconfigurations that may hurt rendering quality or performance. ⌚️ It can also point you toward the setting to fix! 🛠️ #gamedev #indiedev
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  5. Alex Sengi@SengiDev
    Today's post will be about #unitytips, I use ctrl+shift shortcut quite a lot when designing a level, it enables auto snapping of a dragged object to other objects and terrain, it save a lot of time previously spent on a placement. #gamedev #indiedev
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  6. nick kaman (THE OTHER CRAB)@SmashyNick
    Here's a little trick I like to use to get a 'doodle' effect in Unity: Instead of hand-drawing different frames of the same sprite, you can put the sprite on a mesh and offset the vertices with a normal map that scrolls heavily X times per second. #gamedev #unitytips
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