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Axis Robotics Philippines @axisroboticsPhAXIS ROBOTICS PH COMMUNITY MEETUP 🇵🇭 Grabe ang suporta ng komunidad! Umabot na tayo sa 50+ registrations para sa nalalapit nating community meetup. Makisama sa kapwa builders, contributors, ambassadors, at @axisrobotics pioneers para sa isang gabi ng networking, makabuluhang usapan, eksklusibong @axisrobotics updates, community games, giveaways, at marami pang iba. 📅 Hunyo 22, 2026 🕕 6:00 PM – 9:00 PM (GMT+8)📍 LOLA Café, S'Maison, Pasay City 🎟️ Mag register : Magkita-kita tayo at sama-samang tuklasin ang kinabukasan ng Physical AI. #axisrobotics #axisroboticsph
YaYa @ThirstyApeClub토크노믹스 관련해서 @axisrobotics 핵심만 쏙쏙 정리 기본 정보 - 총 공급량: 10억 개 고정 (인플레이션 없음) - TGE 시 유통량: 1.65억 개 (16.5%) - 완전 언락: TGE 후 35개월 배분 구조 구분 비중 Ecosystem 51.08% Contributor Rewards 10% Core Team 15.2% Private A + B 16.47% Liquidity 6% Sonar (커뮤니티 세일) 1% Kaito 0.25% 팀 + 프라이빗 합계 약 31.67% → TGE 때 0% 언락, 12개월 클리프 후 24개월 선형 베스팅 언락 포인트 TGE 때 바로 풀리는 주요 물량 • Ecosystem 일부 (8%) • Liquidity 전체 (6%) • Contributor Rewards 일부 (2%) • Sonar 일부 + Kaito 전체 • 팀·투자자 물량은 초반에 안 나옴 → 초반 매도 압력 상대적으로 낮음 기여자 에어드랍 (가장 관심 많은 부분) • 총 10% (1억 개) • 시즌 1 (TGE 전 시뮬레이션): 4% - TGE 때 50% 언락 - 나머지 50%는 T+3, T+6에 분할 • 시즌 2 (TGE 후 Sim-to-real): 6% → 상세 조건은 시즌 오픈 시 공개
Role Miracle Ayomide(✱,✱) @themiraculous01After completing 185 trajectories on @axisrobotics , I've realized something most people overlook. The biggest reward isn't the 𝗮𝗶𝗿𝗱𝗿𝗼𝗽. It's what you learn while 𝗰𝗼𝗻𝘁𝗿𝗶𝗯𝘂𝘁𝗶𝗻𝗴. 🧵 @chris_anm01 @plpiaoliang
Axis Robotics @axisroboticsAxis Weekly This week, we continued strengthening our closed-loop robotics data pipeline, from TaskGen and simulation infrastructure to failure recovery and asset-level augmentation. Key updates: - Task generation: We completed asset scan and merged it into TaskGen, helping generated tasks reason over available assets, scene layouts, long-horizon workflows, and multi-embodiment settings. - Simulation infra: We improved MuJoCo verify, replay, and scene-variant workflows, with fixes around repeated downloads, caching, compatibility, and long-horizon multi-asset task stability. - Robot controls: We cleaned up gripper behavior, IK, teleoperation, and the control panel based on feedback from longer-horizon and multi-asset tasks. Failure recovery: We continued building a pipeline to turn failed and near-failed grasping states into reusable data for recovery learning. - Asset augmentation: With academic collaborators, we advanced a shape augmentation direction that can expand one seed asset into many physically plausible object variants. A closer look at this week’s progress 🧵
Axis Robotics @axisrobotics