Posts with #GameDevTips

#GameDevTips

Public posts on X that use #GameDevTips.

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  1. Case Portman✓@Case_Portman
    Jump buffering. It's a nifty little feature that will add *a lot* more flow to your game. This can also be applied to almost any action! Shooting, melee attacks, dodge rolls, even menu selection. #gamedev #indiedev #gamedevtips
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  2. GameDev.tv@GameDevTV
    🌟 Remember, a polished game experience beats feature overload every time. Focus on refining what you have to deliver a seamless, engaging gameplay. Quality over quantity for the win! 🎮✨ #shorts #gamedev #gamedevtips #indiedev
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    1116904
  3. Dilmer✓@Dilmerv
    If you are an indie game developer who is seeking to release your game, you must be marketing your game via Facebook ads right now, honestly the cost per interaction is so low, I don’t speak without proof see image. #gamedev #marketing #gamedevtips
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    1820
  4. GameDev.tv@GameDevTV
    🚫 A shocking truth in #GameDev: many games fail simply because they're never finished. Ambition is crucial, but crossing the finish line? Even more so. Focus on completing your project; a finished game is infinitely better than an unfinished masterpiece. #IndieDev #GameDevTips
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    33251.1K
  5. Kenney@KenneyNL
    Consider adding wear and tear to #lowpoly models like swords, it easily enhances the details (without the need for textures) and brings out the overall chunky style of low-poly art. #gamedev #gamedevtips
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    225202
  6. ninja_muffin99 🆖@ninja_muffin99
    My twitter account has been unprofessional ever since #FridayNightFunkin blew up, so I have decided to rebrand for better and more professional outreach to my community. #gamedev
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  7. ninja_muffin99 🆖@ninja_muffin99
    @mbjackng
    @mbjackng I attended a #gamedevmarketing seminar at GDC a few years back. One thing that always stuck in my mind is they did say that too many tags could come off as “spammy”. Be careful mbjack, or else your marketing efforts might just go to waste. I’d keep it to 2-3 #gamedev #gamedevtips
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