Posts with #moddev

#moddev

Public posts on X that use #moddev.

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  1. Fella@SunnyShoresDev
    Hi I made what is basically Smash 4 Luigi, he's called Player Two He's got a few extra things up his sleeve too, you know it wouldn't be one of my characters without some weird stuff :3 Release planned for late October! #Fraymakers #Moddev #Gamedev
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    00397
  2. SmeefgamesMrNibbs@Smeefgames
    A very quick video of one of the 'Dream Weaving' spells. This one plunges your foes into a 'dream' of a deep ocean! #BG3 #moddev
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    11794
  3. SmeefgamesMrNibbs@Smeefgames
    Here's the second part of Sequence 1(lvl10), and a missed ability from lvl9! Lvl 10 is focusing on the dragon form with some powerful abilities! #bg3 #moddev
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    035122
  4. SmeefgamesMrNibbs@Smeefgames
    Sequence 8 took a little longer, given I wanted to add a variety of the sequence's tricks, as well as some hidden interactions with a couple of enemies! A couple of tricks come with an 'escape trick' proc for a little blur or short range teleport! #bg3 #moddev
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    10493
  5. Trailforge - Studios@TrailforgeSTU
    We’ve got 5 new creatures in the works for Trailforge right now ^^ Still a bit early to show everything, but we should have some new looks at them soon. More updates coming #Minecraft #MinecraftMods #ModDev
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  6. The Bughouse@the_bughouse
    After almost 3 years in Da-velopment, Dababy Mod 2 is finally out! This is a legacy project some of our members have been working on for a long, long time. This is not an April fools joke. #mcmod #minecraft #moddev
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  7. TheKekas@The_Kekas
    Hi! I’m part of the dev team behind Dungeon Now Loading – and today I want to share a thread for some of the mobs I’ve helped bring to life in the last Update. 👋 Let’s start with my favorite.🧵👇 #MobDesign #ModDev #Blockbench #Minecraft
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    403141
  8. SmeefgamesMrNibbs@Smeefgames
    Just noticed I forgot to show off the Avernus scene replication ability, this one nullifies unit's fire resist, makes em take fire damage on hit, and has a chance of having them burst into hellfire at the start of their turns, neat! #bg3 #moddev
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    002125
  9. Fella@SunnyShoresDev
    Concept of a custom Fraymakers selection screen for content me and @KactusGuy have made over the years :3 The book's pages would flip when going between character/assist/stage choices, with characters showing up on the player's respective platforms #Fraymakers #gamedev #moddev
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    005223
  10. Maximilian Archambault@Maximilian_VT
    Good afternoon all! In approximately an hour we'll be doing some mod dev for Nebulous! We'll be starting off with texturing in Substance before we move into Unity! Hopefully should be relatively quick work? But we'll see! #Vtuber #Moddev #Unity
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    11255
  11. SmeefgamesMrNibbs@Smeefgames
    A bit of a preview on lvl3 and lvl4 for the commission. These cover abilities from 'Sequence 7' and 'Sequence 6' of the source material and improve on the CC potential of the class! #BG3 #moddev
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    006126
  12. SmeefgamesMrNibbs@Smeefgames
    lvl15! Due to the ease of applying the 'wet' status, when designing any lightning spells they need to be thought of if they just always dealt double damage. The Tyrant Pathway's power can do just that! #bg3 #moddev #lotm
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    003240
  13. SmeefgamesMrNibbs@Smeefgames
    The second Sequence 0 'Grand Illusion' domain! This area prevents enemy spellcasting and allows a single use radiant nuke! Unfortunately the cloud effect doesn't show up well in the testing area, rest assured it looks nicer! #bg3 #moddev #lotm
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    124108
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