Posts with #visualScripting

#visualScripting

Public posts on X that use #visualScripting.

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  1. Ashley Alicea@avashly
    This is nice — starting with the latest 2021.1 Beta, Unity #VisualScripting is native to the editor and no longer needs a separate asset download. Just add a Script or State Machine component to your objects, click Edit Graph, add your nodes, and voilà! #UnityTips #unity3d
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    739208
  2. Ashley Alicea@avashly
    Currently working on a Bolt #VisualScripting talk tailored for artists. Are there any specific examples you'd like to see covered? 🤔 So far I have demos for animations, Timeline, Cinemachine, & shaders — but would love to include anything else that's helpful! #Unity3D #gamedev
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  3. Brian the 3D Guy@BriThe3DGuy
    Worked on a few quality of life improvements for Logic Bricks after my first week using it with students. You can now ctrl+drag a node into a text field. Like you can with scripting. #godot #gamedev #visualscripting
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  4. Ashley Alicea@avashly
    Estamos en vivo! 💙✨ Una intro a Bolt #VisualScripting para #Unity3D:
    Ashley Alicea @avashly
    La sesión + tutorial que hice sobre la herramienta oficial para scripting visual en #Unity3D tendrá su debut en español durante #EVADigital2020. 🙌🏽 Véalo mañana a las 14:00 GMT-3:
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  5. Ashley Alicea@avashly
    La sesión + tutorial que hice sobre la herramienta oficial para scripting visual en #Unity3D tendrá su debut en español durante #EVADigital2020. 🙌🏽 Véalo mañana a las 14:00 GMT-3:
    2923
  6. EMITTERS 🛸 🔫@Emitters8
    Making Survival GameMode functions more re-usable for any other #GameMode(moving code from GM to All Project) So the #game mode can be completely different but I can still use the Wave System anywhere and anytime, allowing me to make more different gameplay styles in one #levels
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  7. Ashley Alicea@avashly
    Thrilled to kick off my new adventure as a Technical Product Manager at @unitygames! I'll be focused on codeless gameplay tech to help Unity become more accessible to all kinds of creators. 💙 Hit me up if you're using tools like #VisualScripting, I'd love to keep in touch!
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