rollbot.eth@rollbot_eth
rollbot.eth
RT @RaphaelRau: I did another render to test the capabilities of the upcoming Blender 5.3 Principled BSDFs Dispersion.
Native Blender, 64 total Light Paths. No Clamp, no Glossy filter (for path-traced caustics)
16k Samples. 1:20 Min / Frame
Should I do Diamonds next?
#blender #b3d #dispersion
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