🧩 Built an MCP that lets Claude talk directly to Blender. It helps you create beautiful 3D scenes using just prompts!
Here’s a demo of me creating a “low-poly dragon guarding treasure” scene in just a few sentences👇
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@sidahuj
created MCPs for Blender and Ableton (4.5M+ users) ✤ currently tinkering @spc ✤ ex product @moonlake ✤ everything design, 3d, music, and gaming
Guillermo Flor @guilleflorvsRevolut's designers are moving off Figma. Storonsky spotted one team designing much faster than the others. What they did: 1. Gave an LLM Revolut's design system at the code level 2. Prompted it to build new flows on top of that system 3. Got a live interface they can click through on a laptop or phone, instead of static frames Result: 3-4x faster. Now he's pushing it to every designer at Revolut. His job, as he describes it: find what works in one team and spread it across the company. Full breakdown here:
Rasmus Andersson @rsms“designing much faster than the others” — this so daft and makes it clear they don’t understand design at all. “Designing fast” (or slow) is just not a thing. If you conflate “producing ui by piecing together stuff” and “design” then the former (which is a form of assembly-line practice) can surely be fast or slow. What makes the practice of design challenging is not how to put a ui or poster together, it’s what the pieces are, what the message is, what is being communicated, how it all works together. So many of today’s “design” AI tools focus almost exclusively on the production part, on putting stuff together. I’d love to see an AI design tool that forms a deep understanding of a problem over the course of days or months and works like a creative partner. Call me on my bullshit, thinks about the whole, isn’t concerned really about the final arrangement of elements as much as it would understand the story and the message.
siddharth ahuja @sidahujExcited to announce we've teamed up with Meshy to bring their 3D generation into MCP for Blender. Their 3D generation is best-in-class and great for creating game assets.
siddharth ahuja @sidahujExcited to announce we've teamed up with Meshy to bring their 3D generation into MCP for Blender. Their 3D generation is best-in-class and great for creating game assets.
Google DeepMind @GoogleDeepMindThis is Genie 4, our most realistic and interactive world model yet. 🌐 Explore dynamic environments in real time to see how the scene responds, sounds, and how the people in it move, react, and speak.
葦沢かもめ @AshizawaKamomeOpus 5.5とBlender MCPでサイバーパンクなマンションの3Dモデルを作ってみました! 雨で濡れた床が、めっちゃリアル! 手すりの錆びも趣があります。 こういうアングラな感じっていいですよね。
siddharth ahuja @sidahujStep-by-step breakdown of how you can create an animated mechanical spider using MCP for Blender: